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DEM-LAB: Teaching Demography Through Computers

DEM-LAB: Teaching Demography Through Computers

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Computer Assisted Structural Analysis and Modeling

Computer Assisted Structural Analysis and Modeling

This timely book offers readers complete support and instruction in the use of structural analysis computer programs for both the analysis and modeling of structure. Covering matrix structural analysis including finer elements, this book places special emphasis on the modeling of structures and their behavior in addition to their analysis.

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Computer Systems Performance and Capacity Planning

Computer Systems Performance and Capacity Planning

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Java for Computer Information Systems

Java for Computer Information Systems

For introductory courses in Java Programming for business and CIS students. Written by a highly successful teacher and author, this text teaches students how to program in Java from the beginning. Exceptionally readable and student-oriented, it requires no previous programming knowledge and introduces object-oriented programming gently--after students have mastered basic programming concepts.

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Information Management: Organization, Management and Control of Computer Processing

Information Management: Organization, Management and Control of Computer Processing

The object of this book is to impart knowledge to current and future corporate managers on how to manage their computer resources, operate and mantain the system, provide security and privacy for data and information, design a computer centre appropriate to corporate needs, prepare budgets for computing and set and enforce standards necessary for efficient and effective processing. The book also teaches how to acquire and organise personnel for operations, and determine which services are required by the users of computer resources. It highlights the possible technological and social implications of computing on the organisation, makes the readers concious of the future developments in computing and sensitive to the global computing issues.

5.08 [ Detail ]

Computer As a Productivity Tool in Education, The

Computer As a Productivity Tool in Education, The

0.01 [ Detail ]

QBASIC with an Introduction to Visual Basic for Engineering, Mathematics, and the Sciences

QBASIC with an Introduction to Visual Basic for Engineering, Mathematics, and the Sciences

228.38 [ Detail ]

Projects in Computing and Information Systems: A Student's Guide

Projects in Computing and Information Systems: A Student's Guide

This book is the essential guide for any student undertaking a computing/IS project, and will give them everything they need to achieve outstanding results. Undertaking a project is a key component of nearly all computing/information systems degree programmes at both undergraduate and postgraduate levels. Projects in Computing and Information Systems covers the four key aspects of project work (planning, conducting, presenting and taking the project further) in chronological fashion, and provides the reader with the skills to excel in the following essential areas: * writing proposals; * surveying literature; * project management; * time management; * managing risk; * team working; * software development; * documenting software; * report writing; * effective presentation. The author uses a number of real-life case studies to pass on the experiences of past student projects in order that the reader gets a genuine understanding of how to avoid pitfalls and ensure best practice throughout their own projects. It is written for students for undergraduate students on degree courses in computing or information systems.

46.27 [ Detail ]

Statistics for the Social Sciences: With Computer-Based Applications

Statistics for the Social Sciences: With Computer-Based Applications

57.92 [ Detail ]

Simulation-Based Experiential Learning (NATO ASI Series / Computer and Systems Sciences)

Simulation-Based Experiential Learning (NATO ASI Series / Computer and Systems Sciences)

This volume in the NATO Special Programme on Advanced Educational Technology is concerned with experiential learning from two viewpoints: that of the training developer, who wishes to capture and convey expertise in the form of an interactive simulation; and that of the learner, who uses such techniques to acquire new information, to increase proficiency and knowledge via practice, and to resolve questions and test hypotheses via exploration. The chapters range from detailed presentations of recent research studies to summaries of particular methodologies and theories. Their purpose is to provide a view of the current state-of-the-art in facilitating experiential learning, both through highly focused studies of specific learning issues and through broader analyses of major topics. The book deals with five basic topic areas: models of complex systems; modelling the learner; instruction and practice; supporting exploratory learning; and industrial applications.

84.95 [ Detail ]

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